Wednesday 5 December 2018

What's in the 3rd Year at Escape Studios?

3rd year at Escape Studios - what's inside?
What's in the 3rd Year of Undergraduate Studies at Escape Studios? The third year at Escape is where our animation students take everything they have learned in their first two years of undergraduate study, and apply it to the business of creating professional-quality work.

The 3rd year (Level 6) is where students develop a portfolio of work that will enable them to start their careers in industry, and also gain enough experience on group projects to work effectively in teams, to tight deadlines.

Adam & Eve Mk II
Three Modules
The Third Year at Escape Studios (Level 6) has three modules running all year long, worth a total of 120 credits: 

PR6001 – Studio Project (60 Credits) 
PS6003 – Professional Practice (30 Credits)

1. CR6001 – Specialism (30 Credits) 
CR6001 Specialism Module allows students to explore a subject specialism of their own choice. This could be character or creature animation, or even a related discipline such as storyboarding or character design. You can read more about CR6001 here

Explore Creativity
CR6001 Specialism Module allows students to push their creative skills and explore a wide range of creative choices.  This module builds up to the creation of a portfolio of work, such as Aaron Hopwood's demo reel below.



2. PR6001 – Studio Project (60 Credits) (this module includes 3 assessed projects)
 
The Studio Project Module PR6001 is where students collaborate to work together to a brief, designed as closely as possible to simulate working on a live client project. 

PR6001 is broken up into two projects, giving students the chance to practice their digital film-making skills. This allows our animators to learn from their mistakes and develop much more sophisticated work.

Studio Project 1: VFX project. In this group project, animation students work alongside VFX students, both 3D and 2D, to create professional-quality 3D animation, such as the short film Jerich0 below, which has won many awards, and was short-listed for a student BAFTA.


Jericho - VFX Short Film from Matthew Wight on Vimeo.
 
Studio Project 2: Unreal Engine project. 
In this group project, animation students work alongside games students to create professional-quality game animation, learning the Unreal Engine pipeline. 

Realtime rendering is a growing part of the animation production pipeline. Whether our students are studying VFX, animation, or games, Unreal Engine offers big savings in render times.

Minuet - Rendered in Unreal Engine

Minuet - Final year animated short film - Escape Studios from Aaron Hopwood on Vimeo.

    Jerich0 - multiple award winner
    To see more about the Studio Project PR6001, read this blog post.
    3. PS6003 – Professional Practice (30 Credits)
    PS6003 Professional Practice is where students engage with the professional side of our industry. 

    This includes polishing a CV, perfecting a demo reel, hosting a blog, website and LinkedIn page - and being easy to find and hire.  Professional Practice is about employability and getting ready for the workplace. You can read more about PS6003 here.

    Home Sweet Home - multiple award winner
    Total: 120 Credits

    Summary
    The final year at Escape Studios focused on self-study, with students working together in teams to create original content, industry-quality work, to formal deadlines.

    Vimeo Channel Tutorials
    The final year is supported by specialist tutors, and many learning resources are also available online.  We have hundreds of video tutorials at our Vimeo Tutorial Channel

    Tutors

    1st, 2nd 3rd and 4th years at Escape Studios
    To see what's in the first, second, third and fourth years at Escape Studios, follow the links below:

    The Escape Studios Animation Blog offers a personal view on the art of animation and visual effects. To find out more about our new BA/MArt, now recruiting for September 2023, follow this link.   To apply, visit the official page here

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