At the Blue GFX Expo this year we heard about some of the Challenges of Virtual Reality in an excellent talk by Oliver Kibblewhite, Head of Special Projects at
Rewind, a creative agency based in LondonOliver Kibblewhite, Head of Special Projects at
Rewind, a creative agency based in London.
VR is something of a "Wild West" right now, a potentially huge field that has yet to be explored. It's not yet clear how VR will become commercially viable, or even in what medium. But it is surely clear that, at some point in the (not so distant) future, VR will be a huge part of the entertainment industry. So, what (according to Rewind) are the challenges of VR?