Let's say you are cutting from a wide shot to a close up, you start the motion in the wide shot, then carry it over to the next shot. This makes the cut feel less abrupt.
Always Cut on Movement
Take a look at the acting shot above by Escapee Rich Jeffery. Rich cuts from the mid shot of the janitor to a wide shot, starting the janitor's downward motion in the first shot, and picking it up in the second. This makes the transition from the mid shot to the wide shot much more fluid and smooth.
Rules of Cinematography
We have many resources on camera and cinematography at Escape Studios:
The Escape Studios Animation Blog offers a personal view on the art of animation and visual effects. To apply for one of our courses, follow this link.
Always Cut on Movement
Understanding The 180 Degree Rule |
We have many resources on camera and cinematography at Escape Studios:
- How to Animate a Camera Shake in Maya
- How to Create a Shot Camera in Maya
- Cinematography & The Rule of Thirds
- The Art of Cinematography
- Animating Cameras with Marc Stevenson
- Tutorials at Vimeo on Camera Previs & Layout
- Cinematography & Lighting with Clem Gharini
- Why Animators Should View Shots in Continuity
- How to Render Depth of Field in Maya and Arnold
- Why Animated Characters Shouldn't Look at the Camera
- Don't Cross The Line - Understanding The 180 Degree Rule
The Escape Studios Animation Blog offers a personal view on the art of animation and visual effects. To apply for one of our courses, follow this link.
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