In this very short tutorial (just two minutes long) we show how to use "Infinity Curves with Offset" in Maya. Let's say you animate a character taking two steps across the screen, and you want to replicate the action. By using Infinity Curves with Offset, you can replicate the motion automatically, and have the character take as many steps as you like. Once you're done, you can bake your curves, and then edit the shot. We also have many animation tutorials at our Vimeo Channel, available for all our students and recent Escapees.
Locomotion Resources and Tutorials
We have many locomotion resources available to our students:
The Escape Studios Animation Blog offers a personal view on the art of animation and visual effects.
To apply for one of our courses, follow this link.
- Animation Tutorials at our Vimeo Channel - Locomotion & Mechanics
- Animate a "Sneaky Walk" with Monty
- Animate a Walk "on the spot" with Monty
- Why Animators Need Sine Waves for Walk Cycles
- Animate a Walk Cycle with "Heavy" from Team Fortress
- How to Fix Knee Pops in a Walk Cycle
- Animate a Run Cycle with Monty
- Animate a Run Cycle with "Heavy"
- Animate a Jump with Monty
- Gender Walks with the Bio Motion Lab
- Character Walks with Hooman Soroushnia
- Character Walks with Kevin Parry
- Character Walks Tutorial with Monty
- Walk Cycle Tutorial by Amanda Costa
To apply for one of our courses, follow this link.
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