Sunday, 30 June 2019

Adam & Eve: Mk II by Sebastian Kuder



We're proud to present Adam & Eve: Mk II, a short animated film by Sebastian Kuder, an undergraduate animation student who is part of the first cohort of animators to graduate from Escape Studios this summer.  Adam & Eve: Mk II is a sci-fi re-telling of the Genesis story. Sebastian has directed and animated a number of short films at Escape Studios over the last three years; including the fan film Star Wars - the Escape, and Planet Mars, which has made the official selection for many animation festivals around the world. Adam & Ev Mk II was Sebastian's final project at Escape Studios. 

Adam and Eve Mk. II
Adam and Eve Mk. II is a modern re-telling of the Biblical origins story, set in a post-apocalyptic world in which human memories are uploaded into the artificial brain of a humanoid robot.

The short film was created as part of Sebastian's final year project at Escape Studios, and it is his last project completed as an undergraduate student. 

Inspiration
Adam and Eve Mk.II takes inspiration from the so-called "ImmortalityDrive" - a large memory device which was taken to the International Space Station in a Soyuz spacecraft on October 12, 2008.

The Immortality Drive contains fully digitized DNA sequences of a select group of humans; with the intention being to preserve human DNA in a time capsule, in case some global cataclysm should occur on Earth. 

Credits
Written, directed, produced and edited by Sebastian Kuder.
Animated by Sebastian Kuder (apart from the walk and the idling animations at the end, by Mixamo Adam – Unity / Oats Studios).
3D Models - https://www.unrealengine.com/marketpl... https://www.unrealengine.com/marketpl... Other station 3D Models (lab room) – https://www.unrealengine.com/marketpl...
Moon Landscape – https://www.unrealengine.com/marketpl...

Music
by John D. Boswell (melodysheep) – ‘Dust to Dust’ and ‘Aurora’.

Stock Footage
Destroyed Earth is taken from one of the episodes of Marvel’s Agents of S.H.I.E.L.D.
Stock footage in the flashback sequence is taken from Google and YouTube.

Software
Autodesk Maya – Animating, rigging (Advanced Skeleton)
Epic Unreal Engine 4.22 – Rendering.
Adobe Premiere Pro – Editing
Adobe After Effects – Credits, flashback sequence and the screens
Adobe Audition – Sound Design

To see more work by Sebastian Kuder, follow this link.

The Escape Studios Animation Blog offers a personal view on the art of animation and visual effects. To find out more about our new BA/MArt now recruiting for September 2019, follow this link. To apply, visit the official page here.

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