Learn rigging from the man who rigged Smaug |
Mike's rigging credits include the Minions (for Illumination) and even Smaug (for The Hobbit), so we can't think of anyone better qualified to teach this class.
We've been working on a rough outline of this 8 week class, so that our students will have a better idea of what to expect on the course.
Rigging at Escape Studios (8
week course)
Week 1
·
Introduction and Course Overview
·
What is Rigging?
·
The Joint Tool
·
Creating a Skeleton
·
The Quick Rig Tool
Week 2
·
Skinning (Binding Methods)
·
Painting Skin Weights
·
Working with Low and High-Poly Models
·
Using Mixamo
Week 3
·
What are Forward and Inverse Kinematics?
·
IK Handles
·
IK/FK Switch
Week 4
·
Constraints
·
Control Theory
·
Creating Controls for Arms and Legs
·
Creating complex Controls with Set Driven Key
Week 5
·
Creating Torso Controls
·
Connecting IK/FK to other Controls
·
Customising Controls for an Animator
Week 6
·
Rigging Eyes
·
Using Deformers and Deformation Order
·
Creating Blendshapes with Maya or ZBrush
·
Facial Rigging with Blendshapes
Week 7
·
Creating User Interface for Controls
·
Creating a Global Move Control
·
Cleaning up the Rig
·
How can scripting make Rigging quicker?
Week 8
·
Putting knowledge into Practice with a New
Character
·
Course Recap
·
What to do next to progress with learning?
To see more about the rigging class, follow this link. And to read an interview with Mike Davies, where he talks about his production experience, read this post here. Finally, to see the official page and sign up, click here.
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