Sunday, 27 December 2015

Big Hero Six Animation Workflow Revealed

Shot Breakdown: Fred basketball test from trent correy on Vimeo.

Above is an excellent shot breakdown video by Disney animator Trent Correy - all about how he planned out one of his shots on Big Hero Six. How does an animator actually plan their shot? There is, of course, no single answer to this question - every animator has their own workflow that works for them.  That said, most animators approach a shot in fairly similar ways, thinking about it, planning it, thumbnailing it, making a kind of mental road map to guide them to their destination.

Watch Trent's video above (it's only just over two minutes long) and see how a skilled animator approaches their subject.  Big Hero Six is part of the recent revival of Disney Animation, who are starting to recapture some of their old magic, especially with recent hits like Frozen

You can also click here, or follow the link below:

And to see more about how animators plan their work, watch this video about the thumbnailing process of master animator Glen Keane.

Here at Escape Studios we teach our animators not just the art and craft of animation but also a methodology. Animators need to have a reliable workflow so that they can get their work done on time, and with a minimum of effort. 

Knowing how to plan your work so that you can rely on hitting your deadlines and meeting the client's need for quality is an important part of being a successful animator.

The Escape Studios Animation Blog offers a personal view on the art of animation and visual effects. To find out more about our new BA/MArt starting in September 2016, follow this link.   To apply, visit the offical page here.

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