So what's new in Games? The answer - d'oh! - is Virtual Reality, which continues to be the most promising emerging technology in our industry. And, of course, the awesome power of real-time rendering.
"Everyone was talking about VR, although there is still a lot of work to be done here in terms of content. Occulus, Playstation VR and HTC Vive were the biggest players pushing their own brands of immersion, with some interesting insights into the challenges in terms of interfaces and engaging players in games like Job Simulator (http://jobsimulatorgame.com/) and Rockband VR (http://www.rockbandvr.com/)."
Epic's Unreal Engine has really stolen a march on this, and they teamed up with The Mill to demonstrate the potential with their short film Human Race: https://www.youtube.com/watch?v=MQ3QuZtrxl0.
Behind the Scenes
If you want to see some detail on how they made it, there's some of the "behind the scenes" stuff here: https://www.youtube.com/watch?v=ihtniS2jmck.
The fact that a similar approach was used for the some scenes in Star Wars - Rogue One by ILM (using a tweaked version of UE4) just adds to its credentials and, whilst at the moment this technique is predominately being used for hard surfaces, it is surely only a matter of time before it supports more diverse objects.
You can see more about the tech here: https://www.unrealengine.com/blog/quality-and-innovation-take-center-stage-during-state-of-unreal-at-gdc-2017."
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