| Escapee Jack Anderson VFX Artist at Rebellion |
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Showing posts with label Video Games. Show all posts
Showing posts with label Video Games. Show all posts
Tuesday, 29 September 2026
Escapee Jack Anderson VFX Artist at Rebellion
Thursday, 2 July 2026
Introducing "Anarchy"
| "Anarchy" |
"Anarchy" is inspired by the style of early 2000s video games.
James McGinty was the Lead Game Designer and Yousif Abdullah was the Art Director and Animation Lead.
Tuesday, 16 June 2026
Introducing "Project Umbrae"
| Project Umbrae |
Project Umbrae was a collaboration between students studying the Art of Video Games and the Art of Computer Animation.
Monday, 25 May 2026
Escapee Samuel Baker Joins Sports Interactive
| Escapee Samuel Baker has joined Sports Interactive |
Sports Interactive is a games studio founded in 1994, creating immersive gaming worlds "that let players live and breathe their passions".
Monday, 13 April 2026
Cutting an Animation Reel For Games
| Spidey Animation by Giorgos Konstantinos |
Games animators are not (for the most part) actors, rather they are "stunt co-ordinators". It takes a while to break into the games industry so you need to be uploading your work to games sites and showing your progress over time; recruiters and industry folks will watch your progress and keep an eye on you.
Thursday, 9 October 2025
Anand Shukla Wins Emmy Award for Graphic Design
Many congratulations to Escapee and Studio Assistant Anand Shukla who has won an Emmy Award for Outstanding Graphic Design for his work on "For Mexico, For All Time", broadcast on ESPN.
Anand studied the Art of Video Games at Escape Studios, and has been working at Escape Studios as a Studio Assistant since November 2023.
Anand studied the Art of Video Games at Escape Studios, and has been working at Escape Studios as a Studio Assistant since November 2023.
In addition to his work at Escape, Anand tackles freelance projects outside Escape Studios, such as the Emmy award-winning "For Mexico, For All Time".
Anand said "I’m so happy to have received an Emmy Award! Huge thanks to Krygon Studios' Bradley Harris for bringing me on board for this incredible project and giving me the chance to be part of something so special".
Anand said "I’m so happy to have received an Emmy Award! Huge thanks to Krygon Studios' Bradley Harris for bringing me on board for this incredible project and giving me the chance to be part of something so special".
Monday, 15 September 2025
Escapee Lucia Caccavale Animator at Lab Sessions
Many congratulations to Escapee Lucia Caccavale who has joined the games co Lab Sessions as a game animator.
Lucia Caccavale studied the Art of Computer Animation at Escape Studios, graduating in the summer of 2024 with first class honours.
While at Escape Studios, Lucia contributed to many award-winning short films, including The Descent, Wake Up!, Game Heist and When Life Gives You Lemons.
Wednesday, 4 June 2025
Free "Gamebridge" is Back on 28 June 2025
| Gamebridge 2025 is free on 28 June |
Monday, 20 January 2025
"Power Up" at The Science Museum
One of the great advantages of studying at Escape Studios is access to central London and the industry networking opportunities that exist here, as well as the chance to take advantage of the cultural landscape of the capital.
The Science Museum's "Power Up" exhibition currently on display in South Kensington is a must-visit for anyone interested in the evolution of video games. It's a great chance to see where the games industry has come from - and where it is going.
Wednesday, 22 May 2024
How Animators Get Hired For Games - Today at 1pm
Into Games is hosting a free live-streamed talk today Wednesday 22nd May at 1pm UK time for animators seeking a career as an animator in the Games Industry.
The title of the talk is "Animation: Communicating the fundamentals. How to Prove You've Got The Experience".
Today's talk is for animators who are either "pre-games or very early in their games industry career".
The talk will be delivered by Hannah Kravets a Gameplay Animator currently working with Climax Studios.
Thursday, 9 May 2024
"Portfolios That Pack a Punch" Monday 13 May
We're hosting a new portfolio review clinic titled "Portfolios That Pack a Punch" on Monday 13 May at 3.30pm.
This event is aimed at our games students but is also very relevant to animators looking to break into the games industry. The games industry needs animators too.
The creative industries are in a constant state of flux - events like this help us keep abreast of the latest changes, and in particular help us identify where the entry-level jobs are, and what is needed to get them.
Who is hiring, for what jobs, and what skills do you need?
To sign up for this event, follow this link to the official website.
Sunday, 15 October 2023
2023 Escape Studios Games Reel
The 2023 Escape Studios' Games Reel is a selection of the very best work created by our talented games students over the past year. As always, the games dept at Escape Studios continues to raise the bar in terms of the quality of their work, winning industry recognition and continuing to steer our graduates into the expanding games industry.
Tuesday, 20 June 2023
Tsveti Kumanova Animator at Fire Without Smoke
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| Tsvetelina Kumanova joins Fire Without Smoke |
Tsvetelina Kumanova studied the Art of Computer Animation at Escape Studios, and went on to complete an MA in Character and Creature Creation.
While at Escape Studios, Tsveti contributed to a number of award-winning projects, including Burger Royale, Pet Shop, and Candlewick. Tsveti has personally won two festival awards for her work.
A number of Escapees have started their careers at Fire Without Smoke, including VFX students Fabrizio Bergamo and Gioia Varago.
Friday, 9 June 2023
Welcome to Gamebridge! 1 July 2023
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| £5,000 of prizes to be won by student contestants |
"Gamebridge" takes place on Saturday 1 July 2023 at Anglia Ruskin University; you can find out more at the official site here.
Sunday, 12 February 2023
Technical Art & Game Design Reel 2023
Our just-launched BSc/MSci in Technical Art for Games & VFX is now recruiting for September 2023; to see the kind of work being done, take a look at the demo reel above. This new course aims to bridge the gap between technology and art in the VFX and Games industries, teaching students to embrace the technical architecture that underpins games and VFX work, as well as the artistic side. If you are good at coding and also have an artistic eye - this course could be right for you.
Monday, 19 December 2022
2022 Art of Games Reel at Escape Studios
Above is our 2022 Games Reel, our latest edit of the best work done by our talented students studying the Art of Games at Escape Studios. Like animation, games has grown enormously at Escape Studios over the last few years, and the quality of the work done by our students speaks for itself. The games industry itself has expanded rapidly in recent years, overtaking the film industry to be one of the biggest employers in the UK, offering excellent career opportunities for those with the right skillset.
Wednesday, 14 December 2022
How AI is Changing Animation, Games & VFX
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| Potion by Simeon Fenton with Midjourney |
This image on the left of a fantasy potion bottle was created by Simon Fenton, our Dean of Interactive and Real Time, using Midjourney.
The brief was to create a potion bottle that had "an angelic and/or demonic feel to it".
The whole process, including multiple iterations of the potion bottle, took just a tiny fraction of the time that a traditional concept artist would take using digital tools - let alone old school pens and brushes.
AI is changing the face of the creative industries, but how should artists respond to the challenge?
Wednesday, 2 November 2022
Escape Studios Brings Alexander the Great to Life
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Alexander the Great: The Making of a Myth explores how the Macedonian conqueror's legacy was transformed into legend.
Escape Studios students created an interactive version of the Ebstorf Map - the largest medieval world map - as part of the exhibition.
Tuesday, 12 July 2022
Introducing "Novem"
Meet "Novem", the video game produced by students on our Integrated MArt at Escape Studios, who collaborated over the course of a year to create this original game. "Novem" was supervised by veteran animator and 3D generalist Amedeo Beretta, who oversaw the project from the initial pitch through to final completion. "Novem" was directed by Erin Harrison, now working as a level designer at Media Molecule, and produced by Callum Walters, currently a production co-ordinator at DNEG in London.
Thursday, 7 April 2022
Aaron Hopwood Animator at Chinese Room
| Aaron Hopwood |
Aaron graduated from Escape Studios with a first-class degree in the Art of 3D animation, and later became a Studio Assistant at Escape Studios, helping to train and guide the next generation of animators.
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