Showing posts with label Simon Fenton. Show all posts
Showing posts with label Simon Fenton. Show all posts

Wednesday, 31 December 2025

Undergraduate Open Day Thursday 8 Jan 2026

Escape Studios is hosting an online undergraduate open day on Thursday 8 January 2026 with Deputy Principal Simon Fenton from 5-6pm GMT.

Escape Studios' Open Days are a chance to find out about our undergraduate degrees in Animation, The Art of Games and Visual Effects.

An Open Day is an opportunity for potential students to find out how they can follow in the footsteps of our award-winning alumni and to find out more about our courses.

Wednesday, 14 December 2022

How AI is Changing Animation, Games & VFX

 Potion by Simeon Fenton with Midjourney
Artificial Intelligence (AI) is rapidly changing the face of the creative industries.  

This image on the left of a fantasy potion bottle was created by Simon Fenton, our Dean of Interactive and Real Time, using Midjourney.

The brief was to create a potion bottle that had "an angelic and/or demonic feel to it".

The whole process, including multiple iterations of the potion bottle, took just a tiny fraction of the time that a traditional concept artist would take using digital tools - let alone old school pens and brushes.
 
AI is changing the face of the creative industries, but how should artists respond to the challenge? 

Wednesday, 2 November 2022

Escape Studios Brings Alexander the Great to Life

Escape Studios is delighted to announce a new collaboration with the British Library as part of their new exhibition on Alexander the Great.

Alexander the Great: The Making of a Myth explores how the Macedonian conqueror's legacy was transformed into legend.

Escape Studios students created an interactive version of the Ebstorf Map - the largest medieval world map - as part of the exhibition.

Monday, 21 January 2019

Unreal Animation for 3rd Year Animators

Simon Fenton
Our third year animation students are getting schooled in the Unreal Engine pipeline next week. Simon Fenton, Head of Games at Escape Studios, has kindly agreed to run a week-long session, preparing our students for the next group project, which will be rendered using Unreal Engine.

The Unreal Engine class starts on Tuesday 29th January and continues into Wednesday 30th January and finishes on Thursday 31st January.

The class is also an opportunity for our animation students to explore collaborations with the games students at Escape Studios, breathing life into the characters and environments created by the game artists.