3D VFX at our Vimeo Tutorial Channel |
Our Vimeo Tutorial Channel is our central hub for our animation and VFX video tutorials, making it easy for our students to find tutorials to support their classroom studies.
We have tutorials on Materials, Lighting and Rendering in Arnold, Renderman, Unreal Engine, and also how to use Qube, the Escape Studios' Render Farm.
Unwrapping UVs in Autodesk Maya
UV unwrapping in Maya with Michael Davies. In this series of Six short videos Michael Davies shows how to unwrap UVs, explains why not all models need perfect UV maps, and shows how to use the UV Editor.
https://vimeo.com/album/5396680
Hypershade and Nodes
Learn how to use the Hypershade Editor (used for managing materials and shaders) in Maya, and also how to use the Node Editor, with Michael Davies
https://vimeo.com/album/5396697
Using Texture Maps
https://vimeo.com/album/5397020
Displacement Maps with Michael Davies
Texturing in Substance Painter
Texturing in Substance Painter by Michael Davies
https://vimeo.com/showcase/5399159
For more on texturing in Substance Painter with Michael Davies, see this blog post.
The Hypershade in Maya
Lighting & Rendering in Maya: Arnold & Renderman
In this beginner tutorial Alex Williams explains how to achieve a Basic Lighting Setup in Maya with the Arnold Sky Shader.
Shadows and Lighting Effects in Maya
Shadows and lighting effects in Maya with Michael Davies.
https://vimeo.com/album/5396718
To see more about shadows and lighting effects in Maya with Michael Davies, see this blog post.
Arnold Renderer
Learn the fundamentals of lighting and rendering with Arnold by Michael Davies.
https://vimeo.com/album/5396970
To see more on how to the use the Arnold Renderer in Maya, see this blog post here.
Render Layers & Render Passes
Render layers and render passes, with Michael Davies
https://vimeo.com/album/5397104
Renderman
Learn the fundamentals of lighting and rendering in Renderman by Michael Davies.
https://vimeo.com/album/5399156
Creating Physically Based Shaders in Arnold
Learn to create materials for glass, metal, thin film & iridium, sub-surface scattering, and cloth, with Michael Davies.
https://vimeo.com/album/5399162
How to render animation "on twos"
Texturing a Cube in Autodesk Maya - Basics
This very basic beginner's tutorial with Alexander Williams shows how to texture a cube in Maya. For beginners who have never used Maya before, this is a good place to begin.
Model and Texture a Cereal Box in Autodesk Maya
This basic beginner's tutorial with Alexander Williams shows how to model and texture a cereal box in Maya. For beginners who have never used Maya before, this is a good place to begin (but do the dice exercise above first).
UV unwrapping in Maya with Michael Davies. In this series of Six short videos Michael Davies shows how to unwrap UVs, explains why not all models need perfect UV maps, and shows how to use the UV Editor.
https://vimeo.com/album/5396680
https://vimeo.com/album/5396680 |
Texturing in Substance Painter
This tutorial shows how to use Substance Painter for texturing - increasingly the industry standard software.
Hypershade and Nodes
Learn how to use the Hypershade Editor (used for managing materials and shaders) in Maya, and also how to use the Node Editor, with Michael Davies
https://vimeo.com/album/5396697
Using Texture Maps
https://vimeo.com/album/5397020
Displacement Maps with Michael Davies
Texturing in Substance Painter
Texturing in Substance Painter by Michael Davies
https://vimeo.com/showcase/5399159
For more on texturing in Substance Painter with Michael Davies, see this blog post.
Materials in Maya
Materials, Lighting and Rendering
Maya Basics: materials, textures, bump maps, lighting, and rendering with Michael Davies.
https://vimeo.com/album/5394014
For more on the basics of texturing in Maya with Michael Davies, see this blog post.
Maya Materials - The Basics
Materials, Lighting and Rendering
Maya Basics: materials, textures, bump maps, lighting, and rendering with Michael Davies.
https://vimeo.com/album/5394014
For more on the basics of texturing in Maya with Michael Davies, see this blog post.
Maya Materials - The Basics
The Hypershade in Maya
Creating and Assigning Materials
Introduction to The Render View
Lighting & Rendering in Maya: Arnold & Renderman
Super Basic Lighting Setup in Arnold & Maya for Beginners
In this beginners' tutorial Alex Williams explains how to achieve a super basic outdoor lighting setup in Maya and Arnold. No previous Maya experience required.
You can read more about this simple tutorials at the blog post below:
Basic Lighting in Arnold with Sky Shader
In this beginner tutorial Alex Williams explains how to achieve a Basic Lighting Setup in Maya with the Arnold Sky Shader.
This is a simple introductory tutorial about lighting in Arnold, aimed at Maya and Arnold beginners.
Shadows and Lighting Effects in Maya
Shadows and lighting effects in Maya with Michael Davies.
https://vimeo.com/album/5396718
To see more about shadows and lighting effects in Maya with Michael Davies, see this blog post.
Arnold Renderer
Learn the fundamentals of lighting and rendering with Arnold by Michael Davies.
https://vimeo.com/album/5396970
To see more on how to the use the Arnold Renderer in Maya, see this blog post here.
Render Layers & Render Passes
Render layers and render passes, with Michael Davies
https://vimeo.com/album/5397104
Renderman
Learn the fundamentals of lighting and rendering in Renderman by Michael Davies.
https://vimeo.com/album/5399156
Creating Physically Based Shaders in Arnold
Learn to create materials for glass, metal, thin film & iridium, sub-surface scattering, and cloth, with Michael Davies.
https://vimeo.com/album/5399162
How to render animation "on twos"
Video tutorial on rendering animations to look like they were animated on 2's, by Michael Davies
https://vimeo.com/368544804
To see more about rendering animation on "twos", read this blog post.
3D Stereo Rendering
3D Stereoscopic rendering in Maya with Michael Davies:
https://vimeo.com/album/5396966
For more on 3D Stereoscopic rendering in Maya with Michael Davies, see this blog post.
"Qube" Render Farm
How to use Qube, Escape Studios' Render Farm
https://vimeo.com/showcase/6634249
To see more about rendering animation on "twos", read this blog post.
3D Stereo Rendering
3D Stereoscopic rendering in Maya with Michael Davies:
https://vimeo.com/album/5396966
For more on 3D Stereoscopic rendering in Maya with Michael Davies, see this blog post.
"Qube" Render Farm
How to use Qube, Escape Studios' Render Farm
https://vimeo.com/showcase/6634249
Real-Time Rendering with Unreal Engine
How to use the Unreal Engine pipeline with Michael Davies
https://vimeo.com/showcase/5414193
To see more on how to the Unreal Engine with Michael Davies, see this blog post.
How to use the Unreal Engine pipeline with Michael Davies
https://vimeo.com/showcase/5414193
To see more on how to the Unreal Engine with Michael Davies, see this blog post.
The Escape Studios Animation Blog offers a personal view on the art of animation and visual effects. To find out more about our new BA/MArt, now recruiting for September 2024, follow this link. To apply, visit the official page here.
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