Morpheus |
All you have to do is paste the lines of script below in your script editor in Maya (under the MEL tab) and then save save it to a shelf in the usual way. Once you've done this, it should help to speed up your workflow and make you a faster, and better, animator.
What's this script for?
It's for making your interface clearer, and improving your animation workflow. It's especially useful for animating with, say, the Morpheus rig. Morpheus has a lot of control curves, especially on his face, which can make it hard to see the character's facial expressions clearly.
Being able to toggle the control curves on and off quickly is very handy, and speeds up your work flow. It means you can see what you are doing clearly and - with just one click - check your character's facial expressions and body poses.
To install the script, copy the lines below:
=======================
It's for making your interface clearer, and improving your animation workflow. It's especially useful for animating with, say, the Morpheus rig. Morpheus has a lot of control curves, especially on his face, which can make it hard to see the character's facial expressions clearly.
Being able to toggle the control curves on and off quickly is very handy, and speeds up your work flow. It means you can see what you are doing clearly and - with just one click - check your character's facial expressions and body poses.
To install the script, copy the lines below:
=======================
string $activePanel = `getPanel -wf`;
if (`modelEditor -q -nurbsCurves $activePanel` == 1) {
modelEditor -e -nurbsCurves 0 $activePanel;
} else {
modelEditor -e -nurbsCurves 1 $activePanel;
}
} else {
modelEditor -e -nurbsCurves 1 $activePanel;
}
==========================
Who wrote the script?
The script was written by animator and digital artist Justin Barratt, of Tween Machine fame. You can find out more at www.justinanimator.com
The Escape Studios Animation Blog offers a personal view on the art of animation and visual effects. To find out more about our new BA/MArt starting in September 2016, follow this link. To apply, visit the offical page here.
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