Sunday, 9 February 2020

Escape Studios New Art of Video Games Blog

Meet the gang from The Art of Video Games, who have just started a new daily blog about the latest developments in the games industry.

The games industry, like animation and VFX, is a constantly shifting landscape, with new technology driving the changes. To find out what's going on in games both at Escape Studios and in the wider industry, check in regularly at their blog here. To see some of the great work done by our games students, scroll down below.

The Order: 1886
The Order: 1886 is a third-person action-adventure video game developed by Ready at Dawn and SCE Santa Monica Studio and published by Sony Computer Entertainment, released for PlayStation 4 in 2015.  Set in an 1886 alternate history steampunk London, the game follows the Knights of the Round Table as they battle to keep the world safe from werewolves, vampires and other baddies.

The MA students were tasked with creating a game environment based upon the The Order. This is in keeping with our strategy of giving students live studio briefs, or briefs that map closely onto what graduates can expect to do in a studio environment. In other words, the exercise is designed to prepare our graduates for a career in industry.

To see more of the artwork from this project, see the blog post by games tutor Christian Avigni

The Order of Quadrivium
To see some Games Art work created by our Undergraduate Games students, check out The Order of Quadrivium below:

There is so much excellent work coming out the undergraduate games course at Escape Studios that it's hard to keep up.  We had many entries to The Rookies last year, and one of the most imaginative was The Order of Quadrivium; a VR Escape Room created by our third year undergraduate games artists.

Order of Quadrivium
The project was completed in the third year of studies at Escape Studios, all the students are studying the Art of Video Games.

The project was mentored by Framestore's Michael Cable, Technical Director, and Karl Woolley, Head of VR Studio.

The module was 8 weeks long and the students formed themselves into teams of 6.

The brief was to make an interactive, escape room environment, with a strong theme and diegetic elements. The creators of Order of Quadrivium decided to make a Victorian observatory with astrological elements.

The Escape Studios Animation Blog offers a personal view on the art of animation and visual effects. To find out more about our new BA/MArt, now recruiting for September 2020, follow this link.   To apply, visit the official page here

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