Alongside the Resources page of the Eleven Second Club, Animation Buffet is probably your first stop to find character and creature rigs that are fully functioning, reliable - and free.
One of the pleasures of creating character and creature animation in Maya is the growing quantity of freeware produced by Maya animators all around the world. So bookmark Animation Buffet now, and start downloading and experimenting with new rigs. Who knows, it might inspire you to do the best piece of animation you've ever done! Below are some of the rigs we particularly like:
|Morpheus - endlessly flexible|
However, we do point our students to the very best freeware rigs from the web and show you where to find them.
In the end though, it is up to our students to find the rigs that they most enjoy animating with. There are so many; all have their strengths and weaknesses. Below is a list of some of the best, and where to find them.
|The Marvellous Monty|
The marvellous Monty by Raveen Rajadorai. A green pea with legs, and the perfect rig for learning animation.
We recommend him for animating basic locomotion, like walks runs and jumps. His long legs make him very flexible and easy to use.
and also www.tf3dm.com, which has tons of free stuff. We always recommend that our students set the scene, and create a set. It helps you imagine what is taking place, and helps create an interesting environment.
Their Resources page
lists the rigs that they recommend, and we don't disagree with any of their picks. They are all solid and reliable, and deliver the goods when it comes to character performance and dialogue.
Another very useful page is this blog post by LesterBanks, a few years old, but still a great list of fantastic free rigs available online.
Finally, don't forget Animation Buffet, which again lists some of the best free resources out there.
To be sure your animation will come out OK, test your rig extensively and make sure it can do everything you need. If necessary, get online and start asking questions in user forums. Not all rigs will do what you want them to. For example, if you are working on a dialogue shot, don't invest tons of time and effort in a rig that doesn't have facial expressions - you are simply wasting your time.
The Escape Studios Animation Blog offers a personal view on the art of animation and visual effects. To find out more about our new BA/MArt starting in September 2016, follow this link. To apply, visit the offical page here.